However, in the midst of your retelling, the tavern door is thrust open by a hooded figure, whose eyes scan the crowd before locking on you and your party. And so, your first port of call is to the nearest tavern, where you slop ale all over yourself and engage in jovial antics as you regale your adventures to your captivated listeners and admirers. Having rid the sewers of Waterdeep and the dreaded Temple Darkmoon of the evil forces within, you and your companions are surely deserving of a strong drink, good food and a warm fire. Therefore, you should exercise greater care and vigilance as you begin your next adventure.ĮYE OF THE BEHOLDER III: ASSAULT ON MYTH DRANNOR These troubles could, of course, simply be the work of unruly bandits, but since Kelso’s previous findings in the sewers of Waterdeep proved true, one would be wise not to easily dismiss his opinion on the matter. Although nothing has been confirmed, renowned but troublesome archaeologist, Wently Kelso believes the disturbances are related to an evil uprising and the presence of a powerful ancient artefact. Trouble is brewing in the Northern and Western regions, and he has tasked you with exploring the land and investigating these incidents. Granted full rights of marque and ownership of any treasure, artifacts or valuables you find on your quest, you must venture into the chasms, discover the nature of this evil and destroy it by any means necessary.ĮYE OF THE BEHOLDER II: THE LEGEND OF DARKMOONįollowing your quest in the sewers beneath, you and your party are recovering with Waterdeep’s finest healers, when a letter arrives from Khelben Blackstaff, mystic advisor to the Lords of Waterdeep. The Lords of Waterdeep believe that the evil lurks in the sewers below and have commissioned a party of adventurers to investigate and foil this nefarious plot. Though initially thought to come from afar, this great evil, known only as Xanathar, instead resides within Waterdeep and, if not stopped, threatens to overwhelm the city. The Forgotten Realms Archive - Collection One allows you to journey through one such set of adventures: the Eye of the Beholder trilogy, a set of first-person, real-time role-playing games.Ī new evil is plaguing the city of Waterdeep, stalking the streets and preying on its citizens. If it Any outside Forgotten Realms lore is fine with me.The Forgotten Realms world of Dungeons & Dragons has been home to many a hero and imagination since its publication, producing adventures and stories to be retold and enjoyed for years to come. My only request will be to not discuss enemies that aren't listed in the manuals. ![]() There's not really a whole lot to spoil in these games. This won't result in the most powerful parties, but they'll be adequate to finish the games. No particular rules about what happens before/between then. Finish each game with a certain NPC party. As soon as I can get four new recruits in a game, drop any remaining members of the previous party.Ģ. You can even have those NPCs replace your own characters, which is what I plan to do in this LP. Each game also has recruitable NPCs and a maximum party size of 6. The sequels also allow importing from the previous game and come with quick start save files. The first task of each game is to make a party of four characters. After this LP got to the third game, they also became available on Steam. I will be playing the DOS versions that are buyable from GOG. That latter version adds more cutscenes to the game, complete with voice acting. The first two have Amiga versions, and the original has console versions by Capcom for SNES and Sega CD. ![]() All three were released for DOS and PC-98. The first two games were first released in 1991, with the third coming in 1993. They're officially liscenced AD&D games published by Strategic Simulations, Inc (SSI) using 2nd edition rules. The Eye of the Beholder series is a trilogy of first-person dungeon crawler RPGs, in the vein of 1987's Dungeon Master.
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